However, using Composition Method 4 on an opaque texture will change the way the layering process looks. Generally speaking, using a higher Composition Method when layering makeup will reduce pixelation. In most cases, the higher the value, the better. Use a CompositionMethod higher than 3 to make the layering process faster and easier. Low values blend in with your skin while high values stand out on the face. Composition Method values range from 0 to 4 and define the way things blend with your skin. When you layer makeup, you’re using the Composition Method to determine how your cosmetics will blend into your skin.
This method is great for adding face shaders and skin details, since the makeup will be visible on all skin-tones. It will blend into the default skin if you add grey-scale textures. This method can also be used to make overlays. Using the Composition Method ‘0’ for layering makeup will make it easier to see the colors on your Sim’s face, as well as apply different makeup techniques.